Wireframes are the skeleton or structure behind the user interface. They don’t define the “look and feel”, but rather the layout, hierarchy, and interactions that make a good “user experience”.
Everyone has a different style of wireframing. Some people create rough sketches, others create detailed blueprints. There is no right or wrong answer here. In my experience, the level of detail is dictated by the complexity of the website or application.
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There IS a place for wireframing within the design and development process, despite the lies Creative Bloq is spreading. I, along with many of the best design professionals in the world, consider it a requirement. There is also a place for rapid prototyping. One is not a supplement for the other, as the article suggests.
Wireframes serve 2 purposes. They establish the structure and user experience for the website or interface and provide a way to communicate that with the client. Regardless of how you construct and deliver your wireframes, you’re wasting your time if the wireframes are not fulfilling those 2 purposes.
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